X.P. for this game = 1800 including Juvens.
Cregga and Anna met back up with the others in the chapel basement but Juvens got nauseous from the rotting body smell and had to go out and get some air. There were a couple of intelligent undead humans several floors down underneath the chapel. They killed one and the other surrendered and handed over some treasure he had gathered in a corner. They grilled him and gathered that the dead were waking up for no apparent reason. Some were mindless. Others remembered their lives. He and his partner had been trying to dig people up and save them from the terror of waking up buried or locked in crypts.
The party went back to town and bumped into the lady that bought the troll hands from them back in Chesswick. She offered them a bulk discount on identifying some items but they decided they had enough party treasure for Anna to go ahead and make an Artificer’s Monocle which they used to identify many items. The crystal ball, however, flashed brightly enough through the monocle to dazzle her briefly and the monocle stopped working at all for several minutes.
The party, without Juvens who still felt sick, went around breaking into mausoleums and looting the dead. They found a sewer entrance and fought a wight. Then they followed it into a town called Wintford and were attacked by an overzealous guard who turned out to be a ghost.